Saturday, October 22, 2011

3Ds Max Workshop Hand

We are having weekly workshops in 3DsMax with our tutor Rachel, and in the first class last week we were made to reconstruct flat paintings in a sort of collage.

This week's class we were shown how to make a 3D hand and I used a picture off the web as reference and also as a texture to paste onto the model.


So this is what it looked like! It was a little frustrating and I often lost the gizmo tool and accidentally hit some buttons that off set a lot of things. But it was quite satisfying to be able to recognize my model as a 'hand'. c:
We didn't learn how to paste a texture on the palm though, so when I rotated the perspective to look, it was the back of the hand again where the palm should've been.

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