We are having weekly workshops in 3DsMax with our tutor Rachel, and in the first class last week we were made to reconstruct flat paintings in a sort of collage.
This week's class we were shown how to make a 3D hand and I used a picture off the web as reference and also as a texture to paste onto the model.
So this is what it looked like! It was a little frustrating and I often lost the gizmo tool and accidentally hit some buttons that off set a lot of things. But it was quite satisfying to be able to recognize my model as a 'hand'. c:
We didn't learn how to paste a texture on the palm though, so when I rotated the perspective to look, it was the back of the hand again where the palm should've been.
We didn't learn how to paste a texture on the palm though, so when I rotated the perspective to look, it was the back of the hand again where the palm should've been.